Although I thought the programming was pretty iffy, I was impressed with the art and animation, especially the stills used in the intro. I think that with this kind of talent as artists, a lot more could be achieved visually if you moved outside of the stick genre. In general, stick games and animation are meant to be oversimplified, and by adding expressions and characterization to the characters, you already began moving outside of the genre. I feel that if you filled out the characters in the game it would help make the game much more memorable and appealing.
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